main
pinb 1 year ago
parent 16f51f3a71
commit 86a3b9a75c

350
.gitignore vendored

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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
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bld/
[Bb]in/
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*.dotCover
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# in these scripts will be unencrypted
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*.nupkg
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#bower_components/
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.ionide/

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<Router AppAssembly="@typeof(App).Assembly">
<Found Context="routeData">
<RouteView RouteData="@routeData" DefaultLayout="@typeof(MainLayout)" />
<FocusOnNavigate RouteData="@routeData" Selector="h1" />
</Found>
<NotFound>
<PageTitle>Not found</PageTitle>
<LayoutView Layout="@typeof(MainLayout)">
<p role="alert">Sorry, there's nothing at this address.</p>
</LayoutView>
</NotFound>
</Router>

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<Project Sdk="Microsoft.NET.Sdk.BlazorWebAssembly">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<WasmBuildNative>true</WasmBuildNative>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<RunAOTCompilation>True</RunAOTCompilation>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<RunAOTCompilation>True</RunAOTCompilation>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly" Version="6.0.1" />
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly.DevServer" Version="6.0.1" PrivateAssets="all" />
<PackageReference Include="OpenCvSharp4" Version="4.5.5.20211231" />
<PackageReference Include="OpenCvSharp4.runtime.wasm" Version="4.5.5.20211231" />
</ItemGroup>
</Project>

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using Microsoft.AspNetCore.Components;
using Microsoft.JSInterop;
using OpenCvSharp;
using System.Runtime.InteropServices;
namespace BlazorApp
{
public class CanvasClient
{
private readonly IJSRuntime jsRuntime;
private readonly ElementReference canvasElement;
public CanvasClient(
IJSRuntime jsRuntime,
ElementReference canvasElement)
{
this.jsRuntime = jsRuntime;
this.canvasElement = canvasElement;
}
public async Task DrawPixelsAsync(byte[] pixels)
{
await jsRuntime.InvokeVoidAsync("drawPixels", canvasElement, pixels);
}
public async Task DrawMatAsync(Mat mat)
{
Mat? rgba = null;
try
{
var type = mat.Type();
if (type == MatType.CV_8UC1)
rgba = mat.CvtColor(ColorConversionCodes.GRAY2RGBA);
else if (type == MatType.CV_8UC3)
rgba = mat.CvtColor(ColorConversionCodes.BGR2RGBA);
else
throw new ArgumentException($"Invalid mat type ({mat.Type()})");
if (!rgba.IsContinuous())
throw new InvalidOperationException("RGBA Mat should be continuous.");
var length = (int)(rgba.DataEnd.ToInt64() - rgba.DataStart.ToInt64());
var pixelBytes = new byte[length];
Marshal.Copy(rgba.DataStart, pixelBytes, 0, length);
await DrawPixelsAsync(pixelBytes);
}
finally
{
rgba?.Dispose();
}
}
}
}

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@page "/canvas"
@inject IJSRuntime jsRuntime;
<PageTitle>Canvas Sample</PageTitle>
<h1>Canvas Sample</h1>
<canvas @ref="canvasElement" width="128" height="128">
</canvas>
@code {
private ElementReference canvasElement;
private CanvasClient? canvasClient;
protected override async Task OnAfterRenderAsync(bool firstRender)
{
await base.OnAfterRenderAsync(firstRender);
var imageBytes = new byte[128 * 128 * 4];
unsafe
{
fixed (byte* pImageBytes = imageBytes)
{
var p = pImageBytes;
for (int y = 0; y < 128; y++)
{
for (int x = 0; x < 128; x++)
{
// Percentage in the x direction, times 255
var xp = (byte)(x / 128.0 * 255);
// Percentage in the y direction, times 255
var yp = (byte)(y / 128.0 * 255);
*(p++) = xp; // R
*(p++) = yp; // G
*(p++) = (byte)(255 - xp); // B
*(p++) = 255; // A
}
}
}
}
canvasClient ??= new CanvasClient(jsRuntime, canvasElement);
await canvasClient.DrawPixelsAsync(imageBytes);
}
}

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@page "/"
@using OpenCvSharp
<PageTitle>Index</PageTitle>
<h1>Hello, world!</h1>
Welcome to your new app.
<pre>@OpenCvSharp.Cv2.GetBuildInformation()</pre>
<SurveyPrompt Title="How is Blazor working for you?" />

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@page "/opencvsharp_sample"
@using OpenCvSharp
@inject IJSRuntime jsRuntime;
@inject HttpClient httpClient;
@implements IDisposable
<PageTitle>OpenCvSharp Sample</PageTitle>
<h1>OpenCvSharp on WebAssembly</h1>
<div>
<canvas @ref="srcCanvas" width="256" height="256" style="border:1px solid gray;">
Your browser does not support the HTML5 canvas tag.
</canvas>
<canvas @ref="dstCanvas" width="256" height="256" style="border:1px solid gray;">
Your browser does not support the HTML5 canvas tag.
</canvas>
</div>
<div>
<button @onclick="@(async () => await Grayscale())">Grayscale</button>
<button @onclick="@(async () => await PseudoColor())">PseudoColor</button>
<button @onclick="@(async () => await Threshold())" style="color: darkgray;">Threshold</button>
<button @onclick="@(async () => await Canny())" style="color: darkgray;">Canny</button>
<button @onclick="@(async () => await Akaze())" style="color: darkgray;">AKAZE</button>
</div>
@code {
private Mat? srcMat;
private ElementReference srcCanvas;
private ElementReference dstCanvas;
private CanvasClient? srcCanvasClient;
private CanvasClient? dstCanvasClient;
public void Dispose()
{
srcMat?.Dispose();
}
protected override async Task OnInitializedAsync()
{
await base.OnInitializedAsync();
}
protected override async Task OnAfterRenderAsync(bool firstRender)
{
//if (!firstRender)
// return;
await base.OnAfterRenderAsync(firstRender);
var imageBytes = await httpClient.GetByteArrayAsync("images/Mandrill.bmp");
srcMat ??= Mat.FromImageData(imageBytes);
srcCanvasClient ??= new CanvasClient(jsRuntime, srcCanvas);
dstCanvasClient ??= new CanvasClient(jsRuntime, dstCanvas);
await srcCanvasClient.DrawMatAsync(srcMat);
}
private async Task Grayscale()
{
if (srcMat is null)
throw new InvalidOperationException($"{nameof(srcMat)} is null");
if (dstCanvasClient is null)
throw new InvalidOperationException($"{nameof(dstCanvasClient)} is null");
using var grayMat = new Mat();
Cv2.CvtColor(srcMat, grayMat, ColorConversionCodes.BGR2GRAY);
await dstCanvasClient.DrawMatAsync(grayMat);
}
private async Task PseudoColor()
{
if (srcMat is null)
throw new InvalidOperationException($"{nameof(srcMat)} is null");
if (dstCanvasClient is null)
throw new InvalidOperationException($"{nameof(dstCanvasClient)} is null");
using var grayMat = new Mat();
using var dstMat = new Mat();
Cv2.CvtColor(srcMat, grayMat, ColorConversionCodes.BGR2GRAY);
Cv2.ApplyColorMap(grayMat, dstMat, ColormapTypes.Jet);
await dstCanvasClient.DrawMatAsync(dstMat);
}
private async Task Threshold()
{
if (srcMat is null)
throw new InvalidOperationException($"{nameof(srcMat)} is null");
if (dstCanvasClient is null)
throw new InvalidOperationException($"{nameof(dstCanvasClient)} is null");
using var grayMat = new Mat();
using var dstMat = new Mat();
Cv2.CvtColor(srcMat, grayMat, ColorConversionCodes.BGR2GRAY);
Cv2.Threshold(grayMat, dstMat, 0, 255, ThresholdTypes.Binary | ThresholdTypes.Otsu);
await dstCanvasClient.DrawMatAsync(dstMat);
}
private async Task Canny()
{
if (srcMat is null)
throw new InvalidOperationException($"{nameof(srcMat)} is null");
if (dstCanvasClient is null)
throw new InvalidOperationException($"{nameof(dstCanvasClient)} is null");
using var grayMat = new Mat();
using var dstMat = new Mat();
Cv2.CvtColor(srcMat, grayMat, ColorConversionCodes.BGR2GRAY);
Cv2.Canny(grayMat, dstMat, 32, 128);
await dstCanvasClient.DrawMatAsync(dstMat);
}
private async Task Akaze()
{
if (srcMat is null)
throw new InvalidOperationException($"{nameof(srcMat)} is null");
if (dstCanvasClient is null)
throw new InvalidOperationException($"{nameof(dstCanvasClient)} is null");
using var grayMat = new Mat();
Cv2.CvtColor(srcMat, grayMat, ColorConversionCodes.BGR2GRAY);
using var akaze = AKAZE.Create();
using var descriptors = new Mat();
akaze.DetectAndCompute(grayMat, null, out var keypoints, descriptors);
using var dstMat = srcMat.Clone();
Cv2.DrawKeypoints(srcMat, keypoints, dstMat);
await dstCanvasClient.DrawMatAsync(dstMat);
}
}

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using BlazorApp;
using Microsoft.AspNetCore.Components.Web;
using Microsoft.AspNetCore.Components.WebAssembly.Hosting;
var builder = WebAssemblyHostBuilder.CreateDefault(args);
builder.RootComponents.Add<App>("#app");
builder.RootComponents.Add<HeadOutlet>("head::after");
builder.Services.AddScoped(sp => new HttpClient { BaseAddress = new Uri(builder.HostEnvironment.BaseAddress) });
await builder.Build().RunAsync();

@ -0,0 +1,31 @@
{
"iisSettings": {
"windowsAuthentication": false,
"anonymousAuthentication": true,
"iisExpress": {
"applicationUrl": "http://localhost:20186",
"sslPort": 0
}
},
"profiles": {
"BlazorApp": {
"commandName": "Project",
"launchBrowser": true,
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
},
"inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/_framework/debug/ws-proxy?browser={browserInspectUri}",
"applicationUrl": "http://localhost:5089",
"dotnetRunMessages": true,
"nativeDebugging": true
},
"IIS Express": {
"commandName": "IISExpress",
"launchBrowser": true,
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
},
"inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/_framework/debug/ws-proxy?browser={browserInspectUri}"
}
}
}

@ -0,0 +1,17 @@
@inherits LayoutComponentBase
<div class="page">
<div class="sidebar">
<NavMenu />
</div>
<main>
<div class="top-row px-4">
<a href="https://docs.microsoft.com/aspnet/" target="_blank">About</a>
</div>
<article class="content px-4">
@Body
</article>
</main>
</div>

@ -0,0 +1,81 @@
.page {
position: relative;
display: flex;
flex-direction: column;
}
main {
flex: 1;
}
.sidebar {
background-image: linear-gradient(180deg, rgb(5, 39, 103) 0%, #3a0647 70%);
}
.top-row {
background-color: #f7f7f7;
border-bottom: 1px solid #d6d5d5;
justify-content: flex-end;
height: 3.5rem;
display: flex;
align-items: center;
}
.top-row ::deep a, .top-row ::deep .btn-link {
white-space: nowrap;
margin-left: 1.5rem;
text-decoration: none;
}
.top-row ::deep a:hover, .top-row ::deep .btn-link:hover {
text-decoration: underline;
}
.top-row ::deep a:first-child {
overflow: hidden;
text-overflow: ellipsis;
}
@media (max-width: 640.98px) {
.top-row:not(.auth) {
display: none;
}
.top-row.auth {
justify-content: space-between;
}
.top-row ::deep a, .top-row ::deep .btn-link {
margin-left: 0;
}
}
@media (min-width: 641px) {
.page {
flex-direction: row;
}
.sidebar {
width: 250px;
height: 100vh;
position: sticky;
top: 0;
}
.top-row {
position: sticky;
top: 0;
z-index: 1;
}
.top-row.auth ::deep a:first-child {
flex: 1;
text-align: right;
width: 0;
}
.top-row, article {
padding-left: 2rem !important;
padding-right: 1.5rem !important;
}
}

@ -0,0 +1,39 @@
<div class="top-row ps-3 navbar navbar-dark">
<div class="container-fluid">
<a class="navbar-brand" href="">BlazorApp</a>
<button title="Navigation menu" class="navbar-toggler" @onclick="ToggleNavMenu">
<span class="navbar-toggler-icon"></span>
</button>
</div>
</div>
<div class="@NavMenuCssClass" @onclick="ToggleNavMenu">
<nav class="flex-column">
<div class="nav-item px-3">
<NavLink class="nav-link" href="" Match="NavLinkMatch.All">
<span class="oi oi-home" aria-hidden="true"></span> Home
</NavLink>
</div>
<div class="nav-item px-3">
<NavLink class="nav-link" href="opencvsharp_sample">
<span class="oi oi-map" aria-hidden="true"></span> OpenCvSharp Sample
</NavLink>
</div>
<div class="nav-item px-3">
<NavLink class="nav-link" href="canvas">
<span class="oi oi-map" aria-hidden="true"></span> Canvas Sample
</NavLink>
</div>
</nav>
</div>
@code {
private bool collapseNavMenu = true;
private string? NavMenuCssClass => collapseNavMenu ? "collapse" : null;
private void ToggleNavMenu()
{
collapseNavMenu = !collapseNavMenu;
}
}

@ -0,0 +1,62 @@
.navbar-toggler {
background-color: rgba(255, 255, 255, 0.1);
}
.top-row {
height: 3.5rem;
background-color: rgba(0,0,0,0.4);
}
.navbar-brand {
font-size: 1.1rem;
}
.oi {
width: 2rem;
font-size: 1.1rem;
vertical-align: text-top;
top: -2px;
}
.nav-item {
font-size: 0.9rem;
padding-bottom: 0.5rem;
}
.nav-item:first-of-type {
padding-top: 1rem;
}
.nav-item:last-of-type {
padding-bottom: 1rem;
}
.nav-item ::deep a {
color: #d7d7d7;
border-radius: 4px;
height: 3rem;
display: flex;
align-items: center;
line-height: 3rem;
}
.nav-item ::deep a.active {
background-color: rgba(255,255,255,0.25);
color: white;
}
.nav-item ::deep a:hover {
background-color: rgba(255,255,255,0.1);
color: white;
}
@media (min-width: 641px) {
.navbar-toggler {
display: none;
}
.collapse {
/* Never collapse the sidebar for wide screens */
display: block;
}
}

@ -0,0 +1,16 @@
<div class="alert alert-secondary mt-4">
<span class="oi oi-pencil me-2" aria-hidden="true"></span>
<strong>@Title</strong>
<span class="text-nowrap">
Please take our
<a target="_blank" class="font-weight-bold link-dark" href="https://go.microsoft.com/fwlink/?linkid=2148851">brief survey</a>
</span>
and tell us what you think.
</div>
@code {
// Demonstrates how a parent component can supply parameters
[Parameter]
public string? Title { get; set; }
}

@ -0,0 +1,10 @@
@using System.Net.Http
@using System.Net.Http.Json
@using Microsoft.AspNetCore.Components.Forms
@using Microsoft.AspNetCore.Components.Routing
@using Microsoft.AspNetCore.Components.Web
@using Microsoft.AspNetCore.Components.Web.Virtualization
@using Microsoft.AspNetCore.Components.WebAssembly.Http
@using Microsoft.JSInterop
@using BlazorApp
@using BlazorApp.Shared

@ -0,0 +1,64 @@
@import url('open-iconic/font/css/open-iconic-bootstrap.min.css');
html, body {
font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;
}
h1:focus {
outline: none;
}
a, .btn-link {
color: #0071c1;
}
.btn-primary {
color: #fff;
background-color: #1b6ec2;
border-color: #1861ac;
}
.content {
padding-top: 1.1rem;
}
.valid.modified:not([type=checkbox]) {
outline: 1px solid #26b050;
}
.invalid {
outline: 1px solid red;
}
.validation-message {
color: red;
}
#blazor-error-ui {
background: lightyellow;
bottom: 0;
box-shadow: 0 -1px 2px rgba(0, 0, 0, 0.2);
display: none;
left: 0;
padding: 0.6rem 1.25rem 0.7rem 1.25rem;
position: fixed;
width: 100%;
z-index: 1000;
}
#blazor-error-ui .dismiss {
cursor: pointer;
position: absolute;
right: 0.75rem;
top: 0.5rem;
}
.blazor-error-boundary {
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SIL OPEN FONT LICENSE Version 1.1
Copyright (c) 2014 Waybury
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright (c) 2014 Waybury
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

@ -0,0 +1,114 @@
[Open Iconic v1.1.1](http://useiconic.com/open)
===========
### Open Iconic is the open source sibling of [Iconic](http://useiconic.com). It is a hyper-legible collection of 223 icons with a tiny footprint&mdash;ready to use with Bootstrap and Foundation. [View the collection](http://useiconic.com/open#icons)
## What's in Open Iconic?
* 223 icons designed to be legible down to 8 pixels
* Super-light SVG files - 61.8 for the entire set
* SVG sprite&mdash;the modern replacement for icon fonts
* Webfont (EOT, OTF, SVG, TTF, WOFF), PNG and WebP formats
* Webfont stylesheets (including versions for Bootstrap and Foundation) in CSS, LESS, SCSS and Stylus formats
* PNG and WebP raster images in 8px, 16px, 24px, 32px, 48px and 64px.
## Getting Started
#### For code samples and everything else you need to get started with Open Iconic, check out our [Icons](http://useiconic.com/open#icons) and [Reference](http://useiconic.com/open#reference) sections.
### General Usage
#### Using Open Iconic's SVGs
We like SVGs and we think they're the way to display icons on the web. Since Open Iconic are just basic SVGs, we suggest you display them like you would any other image (don't forget the `alt` attribute).
```
<img src="/open-iconic/svg/icon-name.svg" alt="icon name">
```
#### Using Open Iconic's SVG Sprite
Open Iconic also comes in a SVG sprite which allows you to display all the icons in the set with a single request. It's like an icon font, without being a hack.
Adding an icon from an SVG sprite is a little different than what you're used to, but it's still a piece of cake. *Tip: To make your icons easily style able, we suggest adding a general class to the* `<svg>` *tag and a unique class name for each different icon in the* `<use>` *tag.*
```
<svg class="icon">
<use xlink:href="open-iconic.svg#account-login" class="icon-account-login"></use>
</svg>
```
Sizing icons only needs basic CSS. All the icons are in a square format, so just set the `<svg>` tag with equal width and height dimensions.
```
.icon {
width: 16px;
height: 16px;
}
```
Coloring icons is even easier. All you need to do is set the `fill` rule on the `<use>` tag.
```
.icon-account-login {
fill: #f00;
}
```
To learn more about SVG Sprites, read [Chris Coyier's guide](http://css-tricks.com/svg-sprites-use-better-icon-fonts/).
#### Using Open Iconic's Icon Font...
##### …with Bootstrap
You can find our Bootstrap stylesheets in `font/css/open-iconic-bootstrap.{css, less, scss, styl}`
```
<link href="/open-iconic/font/css/open-iconic-bootstrap.css" rel="stylesheet">
```
```
<span class="oi oi-icon-name" title="icon name" aria-hidden="true"></span>
```
##### …with Foundation
You can find our Foundation stylesheets in `font/css/open-iconic-foundation.{css, less, scss, styl}`
```
<link href="/open-iconic/font/css/open-iconic-foundation.css" rel="stylesheet">
```
```
<span class="fi-icon-name" title="icon name" aria-hidden="true"></span>
```
##### …on its own
You can find our default stylesheets in `font/css/open-iconic.{css, less, scss, styl}`
```
<link href="/open-iconic/font/css/open-iconic.css" rel="stylesheet">
```
```
<span class="oi" data-glyph="icon-name" title="icon name" aria-hidden="true"></span>
```
## License
### Icons
All code (including SVG markup) is under the [MIT License](http://opensource.org/licenses/MIT).
### Fonts
All fonts are under the [SIL Licensed](http://scripts.sil.org/cms/scripts/page.php?item_id=OFL_web).

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<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd" >
<!--
2014-7-1: Created.
-->
<svg xmlns="http://www.w3.org/2000/svg">
<metadata>
Created by FontForge 20120731 at Tue Jul 1 20:39:22 2014
By P.J. Onori
Created by P.J. Onori with FontForge 2.0 (http://fontforge.sf.net)
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
<title>BlazorApp2</title>
<base href="/" />
<link href="css/bootstrap/bootstrap.min.css" rel="stylesheet" />
<link href="css/app.css" rel="stylesheet" />
<link href="BlazorApp.styles.css" rel="stylesheet" />
</head>
<body>
<div id="app">Loading...</div>
<div id="blazor-error-ui">
An unhandled error has occurred.
<a href="" class="reload">Reload</a>
<a class="dismiss">🗙</a>
</div>
<script src="_framework/blazor.webassembly.js"></script>
<script src="/js/canvas.js"></script>
</body>
</html>

@ -0,0 +1,6 @@
var drawPixels = function (canvasElement, imageBytes) {
const canvasContext = canvasElement.getContext("2d");
const canvasImageData = canvasContext.createImageData(canvasElement.width, canvasElement.height);
canvasImageData.data.set(imageBytes);
canvasContext.putImageData(canvasImageData, 0, 0);
}

@ -0,0 +1,201 @@
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defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
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Copyright [yyyy] [name of copyright owner]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
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Unless required by applicable law or agreed to in writing, software
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
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@ -0,0 +1,49 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31919.166
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BlazorApp", "BlazorApp\BlazorApp.csproj", "{AB0B9C16-C0A8-403C-A30D-50A7074D5935}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|ARM = Debug|ARM
Debug|ARM64 = Debug|ARM64
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|ARM = Release|ARM
Release|ARM64 = Release|ARM64
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Debug|Any CPU.Build.0 = Debug|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Debug|ARM.ActiveCfg = Debug|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Debug|ARM.Build.0 = Debug|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Debug|ARM64.ActiveCfg = Debug|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Debug|ARM64.Build.0 = Debug|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Debug|x64.ActiveCfg = Debug|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Debug|x64.Build.0 = Debug|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Debug|x86.ActiveCfg = Debug|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Debug|x86.Build.0 = Debug|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Release|Any CPU.ActiveCfg = Release|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Release|Any CPU.Build.0 = Release|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Release|ARM.ActiveCfg = Release|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Release|ARM.Build.0 = Release|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Release|ARM64.ActiveCfg = Release|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Release|ARM64.Build.0 = Release|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Release|x64.ActiveCfg = Release|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Release|x64.Build.0 = Release|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Release|x86.ActiveCfg = Release|Any CPU
{AB0B9C16-C0A8-403C-A30D-50A7074D5935}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {1AC6F14A-E5DF-40A4-AACE-6E3BC5E00CFC}
EndGlobalSection
EndGlobal

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<config>
<add key="repositoryPath" value="packages" />
</config>
<packageRestore>
<!-- Allow NuGet to download missing packages -->
<add key="enabled" value="True" />
<!-- Automatically check for missing packages during build in Visual Studio -->
<add key="automatic" value="True" />
</packageRestore>
<activePackageSource>
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
</activePackageSource>
</configuration>
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